I’m a cross-functional designer with 7+ years of experience.
I like solving problems, by
making
things with
people. I’ve
worked
everywhere between
ux research, product design, and frontend engineering to deliver real working products that actually
help
people. All of this in
organisations from big
to small.
My past work ranges from making big multinational corporates lots of money through the targeted
design,
testing, and
implementation of simple consumer-facing usability + accessibility improvements, all the way to
helping
b2b SaaS
startups reduce churn, and get new features to market quickly through the delivery of simultaneous
research,
design, and
code deliverables.
When I put my UX engineering hat on, I thoroughly understand the little nuances of design and
engineering collaboration. It saves a lot
of
time!
I’m the kind of
designer
that knows
that using margin instead of padding in your components means that users are going to have a bad
time on
tablets and
mobile devices because it often shrinks the effective touchable tap target area, making your app
harder to
interact with.
I'm the kind of
engineer
that
understands the
limitations and
tradeoffs
between unmoderated user research with a figma prototype, and moderated usability testing with a
static
react prototype without a backend. users cant input text into figma prototypes, and this skews
results
especially with forms and wizards that explicitly depend on accurate user input.
My guiding belief is that if you don’t deliver useful, impactful outcomes for your users, your
company and
team haven’t
earned your social license to operate.
I am currently a design lead at Infinity Studio, and volunteer my
spare time
designing and building things at haxx.nz
Stalk me on the interwebs
Behance
/
Dribbble /
GitHub
/
itch.io
Twitter
/
Instagram
/
LinkedIn
/
Messenger
/
Youtube